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Event · Modern · Melee.gg
Aug 22, 2026 · 27 players · View on Melee.gg ↗
| Rank | Deck | Record | |
|---|---|---|---|
| 1st | Prowesssource list ↗Brett Klyn | Brett Klyn | 3-0-1 |
| 2nd | Goryo Reanimatorsource list ↗Conner Hursh | Conner Hursh | 3-0 |
| 3rd | Fight Rigging Eldrazisource list ↗TerryEdwards | TerryEdwards | 2-0-1 |
| 4th | Ruby Stormsource list ↗Catarina Aldrich | Catarina Aldrich | 2-0 |
| 5th | Goryo Reanimatorsource list ↗Alex Purdy | Alex Purdy | 2-1 |
| 5th | Goryo Reanimatorsource list ↗Jess Williams | Jess Williams | 2-1 |
| 7th | Fight Rigging Eldrazisource list ↗Andrew Bader | Andrew Bader | 1-1 |
| 7th | Jeskai Energysource list ↗Bradley Schlesinger | Bradley Schlesinger | 1-1 |
| 7th | Dimir Frogsource list ↗Graham Thompson | Graham Thompson | 1-1 |
| 7th | Devoted Combosource list ↗Mason Grode | Mason Grode | 1-1 |
| 7th | Simic Ritualsource list ↗nsbradley | nsbradley | 1-1 |
| 7th | Broodscalesource list ↗Valerie Strong | Valerie Strong | 1-1 |
| 13th | Ruby Stormsource list ↗Cosmothecat | Cosmothecat | 0-0 |
| 13th | Millsource list ↗DRBADAZZ | DRBADAZZ | 0-0 |
| 13th | Azorius Controlsource list ↗Shea Strausman | Shea Strausman | 0-0 |
| 16th | Lanternsource list ↗Aaron Hays | Aaron Hays | 0-1 |
| 16th | Devoted Combosource list ↗Benji Solomon | Benji Solomon | 0-1 |
| 16th | Wurg Scamsource list ↗CRoberts7595 | CRoberts7595 | 0-1 |
| 16th | Blue Belchersource list ↗George Taylor | George Taylor | 0-1 |
| 16th | Goryo Reanimatorsource list ↗Hic237 | Hic237 | 0-1 |
| 16th | Dimir Frogsource list ↗jacob tano | jacob tano | 0-1 |
| 16th | Simic Ritualsource list ↗Nick Wold | Nick Wold | 0-1 |
| 16th | Broodscalesource list ↗Quentinbosleyy | Quentinbosleyy | 0-1 |
| 16th | Omnath Controlsource list ↗swarm101 | swarm101 | 0-1 |
| 16th | Goryo Reanimatorsource list ↗Sylvie Sibila | Sylvie Sibila | 0-1 |
| 16th | Amulet Titansource list ↗Theo_Chungath | Theo_Chungath | 0-1 |
| 16th | Neobrandsource list ↗Wesley Hickman | Wesley Hickman | 0-1 |
The source publishes no final placings. Rank follows match points (3 per win, 1 per draw), then fewer losses; equal records share a rank.
Win rate of the row archetype against the column, in this event only. One event is a small sample: the fainter the cell, the fewer the games behind it.
Not enough recorded matches between archetypes for a matrix.